Omegame will unveil the latest version of Menus Master at GDC 2010
2010, February 01
Omegame will be exhibiting at the GDC 2010, March 11-12-13; the company will unveil the brand new version of Menus Master, the most complete User Interface toolchain available on the market.
Please join us at GDC and find out how Menus Master will help you to save time and money on your next project, and try your luck to win a free copy of Heavy Rain, the latest game powered by Menus Master.
Menus Master helps artists and programmers to dramatically reduce the time it takes to author any sophisticated game user interfaces: 2D and 3D front-ends, in-game UIs and heads-up displays (HUD). The game user interface can be fully authored by artists, without any need for a programmer’s assistance.
Producer benefits:
Reduce schedule risk with a robust and mature tool dedicated to UI authoring.
Save money by dramatically reducing programmer's workload on the UI.
Save time by improving artist efficiency.
Allow innovative 2D and/or 3D UI for your project, like Dead Space or Heavy Rain (powered by Menus Master), knowing your team has the right tool to achieve its goal.
Artist Benefits:
Unleash your creativity with a full control over UI authoring, no programmers assistance needed.
Iterative authoring with instant WYSIWYG real-time preview.
Improve your efficiency thanks to a tool dedicated to UI authoring made by video game developers, for video game developers.
Use the groundbreaking technical features of your game with a few mouse clicks (post processing, shaders, FX, and why not physics).
Get rid of Flash and its invasive ActionScript; and ditch its 2D look.
Programmer Benefits:
Simple and clean integration into your game pipeline is made once, then hand off content development to artists.
Flexibility and modularity allows you to integrate your technologies and make the most of them (give control of your 3D engine's shaders to your artists for instance).
No memory allocations, tiny footprints and optimized for low processing power consumption (we even works on mobile phone).
Get rid of Flash and its performance issues (no more “blackbox”).
We hope to see you !
Please contact us to schedule private demonstration, or just come over our booth.
About Omegame
Omegame develops and licenses Menus Master, a complete user interface (UI) authoring toolchain.
Menus Master helps designer and engineers to dramatically reduce the time it takes to author any sophisticated user
interface, including 2D and 3D front-ends, in-game UIs and heads-up displays (HUD), using any kind of multimedia
resources, including 2D bitmaps or vector graphics, 3D objects, videos, sounds, etc. To learn more,
please visit www.omegame.com.
Contact Us
To learn more about Menus Master or to get access to an evaluation version, please contact us!